Digital Photography and Imaging - Week 6
28/10/24 - 3/11/24 / Week 6
Brendan Fedya / 0376283
Digital
Photography and Imaging / Bachelor of Design (Hons) in Creative Media /
Taylor's University
➼ Poster Design
Principles of design are a set of rules to follow to create a
good composition, but note that this rules are not compulsory, because some
of the greatest designs out there also ignores one or more principles in
order to create phenomenal designs. This rules are merely helping us to get
in the right track.
1. Emphasis, is something that draws the viewers attention
into a specific area of the design.
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Figure 1.1: Principles of design, emphasis example (02/11/24). |
2. Balance and alignment, to maintain clarity and
cohesive in the overall design.
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3. Contrast, creates space between design elements.
Background with significantly different colors will make the elements more
clear.
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4. Repetition, it's is ok if you limit yourself to
small amount of colors or typefaces, you will eventually repeat those things
over again in the same design. Instead of ruining it, repetition can sometimes
bring a sense of unity and consistency to the design.
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5. Proportion, this refers to the weight of the elements
in the design, and how they relate to the other elements.
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6. Movement, this will create the story of your own work,
movement controls the elements so our eyes will be lead by it and the
information will be communicated properly.
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7. White space, this is basically an empty space, but it
can do wonders. This will give the design room to breathe, making it more
balanced, clear, and give focus to the main composition.
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II. TUTORIAL
In this week, we were tasked to do a coloring from 3 black
& white images, which 2 of them are more advanced, utilizing masking
tools.
Tutorial video:
Photography basics
1. https://youtu.be/V7z7BAZdt2M2. https://youtu.be/ffiJH5fUeN0
3. https://youtu.be/AKXwJbZ7kXQ
Exercises
1. https://bit.ly/3dXGYu8 (Part 1)
2. https://bit.ly/3rpZvCp (Part 2)
III. PRACTICAL
➼ Image #1: Basic
For the first image the task is quite simple,
just use the brush without masking will get the work done. I
suppose this task is to make us more familiar with the brush tool
with different sizes and hardness, also with the eraser tool to
remove any excessive brushes.
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Figure 3.1: Experimenting on the brushes (30/10/24). |
1. I adjusted the color layer
opacity for the face, and added layers to color other parts of
the face. I wanted the eyes to pop out, giving like a glow
effect, so I added an additional layer to the eyes which is
light green to incorporate the effect.
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Figure 3.2: Utilizing and coloring layers (30/10/24). |
2. I proceeded with shading using
darker toned brushes to make it more realistic:
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Figure 3.3: Applying shadings (30/10/24). |
3. Then for the background
part, I masked it so it could be colored neatly.
4. After
that, I reduced the opacity for the face, because it seems too
yellowish:
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Figure 3.6: Image #1 recolored full view
(30/10/24). |
I still think that there's something off, it still seems too yellow. Then, I found out that I'm using multiply layers for the color that resulted in cartoonish colors which is not realistic at all. So, I changed some that I deemed unfit into overlay / soft light blending modes. Additionally, I reduced the glowing effect on the eyes, all of this is so that my final result will look like a real person.
➼ Image #2: Advanced
The second image is a bit more advanced compared to
the first one. The hair are very textured and the portrait is more
complex. So, we cannot simply use brushes and erasers only, but we
must utilize masking tools on solid colors, refine masking, and so
on.
1. Firstly, I copied the other
portraits to get the color palette out for the skin, hair, and lips
these two other portraits are the instructions, we must use these
color palette into our portrait.
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2. Then we proceed in using masks for the face, also repeat it on every parts of the portrait. Don't forget to do the refine edge brush tool later on, so that the masking will be tidier. Set radius to 2px and smart radius on + 5 on smoothness refinement. These are the settings recommended by our lecturer in the tutorial video.
3. I then moved all of the masks into their respective
new solid color layers. This will get the masks areas filled with
the colors. Then with the same process as the first portrait, the
colors need to be used by either soft light / overlay blending
modes.
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Figure 3.9: Masked and color filled portrait
(31/10/24). |
4. I added some shades for the skin and lighting for the hair so that my portrait won't look too lifeless. I used brushes, then the smudge tool to blend the shades in.
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Figure 3.10: Initial shading process (31/10/24). |
The process is all done, I added some refinements using adjustment layers which is hue/saturation, and this is how it turns out:
Figure 3.11: Final recolored image #2
(31/10/24).
➼ Image #3: Extras
Figure 3.11: Final recolored image #2
(31/10/24). |
In this portrait, we can choose 1 of the given black
& white portraits, and the process is exactly the same as the
second one. To be concise, I won't describe too much about it
because the process is already clear above.
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Figure 3.12: Full process recolored image #3
(01/11/24). |
For the final result, I darkened it a bit so my portrait will be more lifelike, and I feel these steps of tiny refinements are necessary in every coloring, to enhance its overall visual appeal.
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Figure 3.13: Final recolored image #3 (01/11/24). |
IV. REFLECTIONS
After knowing that I'm going to do a task that has 3
parts and it's only due a week, I felt terribly discouraged. But during
the process, I started to catch up and adapt with the pace and with each attempt, I began to familiarize more with the masking tools and
techniques, enabling me to work more efficiently and
effectively. It's at this time that I realized practice is essential to master any
skills out there.
Your attention is valued, thank you for reading until the end!
Week 7 ➡
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